Tag Archives: game builder

[v2023.x.x, v3.x.x] Unity – Currently most popular multi-platform game engine

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Unity (AKA: Unity3D/Unity2D, U3D for short) is currently the most popular multi-platform free game engine developed by Unity Technologies from Denmark (mainly written in C, C++ and C#, and first released in 2005). Users with C# and JavaScript programming experience can get started more quickly.

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Minetest – Free and open-source voxel game engine

When you first launched Minetest, didn’t you think it was just Minecraft? Actually not. Although their interface, style, and gameplay are almost the same, Minetest is essentially a free, open-source and cross-platform voxel game engine (written in C++ and Lua, using the Irrlicht Engine). It was created by Perttu Ahola and first released in 2010, and is now developed by a team of volunteers, with significant contributions from the community. It’s available for Linux-based systems, FreeBSD, Windows, Mac, and Android platforms, and provides an API for users to create their own games and mods written in Lua.

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Mario Builder – Create and publish your very own Mario games

Mario Builder is long-running game making tool specially designed to let any Mario game fans player easily create and publish their very own Mario games, developed by Ting_Thing. The gameplay of levels pre-created by Mario Builder is similar to those you can see in New Super Mario World 2, New Super Mario Bros. 3, and New Super Mario Bros. U.

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