PPSSPP (short for PlayStation Portable Simulator Suitable for Playing Portably) is a cross-platform and open-source emulator originally created by Henrik Rydgård (AKA: hrydgard, one of the main members in the development team of the renowned NGC/Wii emulator - Dolphin) from Sweden, in 2012. It can perfectly run the vast majority of PSP games, supports Windows, Linux, Mac OX, Android, iOS and many other mainstream computer and mobile device operating system.
As we all know, almost every video game console's emulator on computer is free to use. Whereas due to copyright issues, the emulator's developer can not provide us with those corresponding BIOS files that play a vital role in the game emulation.
Among the new generation of 3 major home game consoles, the crack for PlayStation 4 and Xbox One is not within the foreseeable future (including PlayStation Vita), let alone the development of their emulators. But conditions are completely different for Nintendo consoles. In addition to host crack, even the working Wii U emulator has come out for a long time.
How many people still remember the Famicom (FC for short) game console or just know what it is? I do believe 80's and 90's should not feel strange about it. In 1983, this classic TV game console published by Nintendo brought us too much affect that we could never forget. Fortunately, in this era of computers and smart phones, video game emulator can help us review those classic video games on NES platform.
NeoRageX (AKA: Neo Rage X, Neorag Ex, NeoRAGEx; short for NeoGeo Real Arcade Game Emulator) is currently the most perfect and classic Neo-Geo System (AES and MVS arcade system board) emulator for Window, from France. Its predecessor is NeoRAGE - the first Neo-Geo emulator available on DOS platform that could emulate NeoGeo games well.
Sega Saturn (SS for short) is Sega's sixth generation of home video game console (32-bit), hence, they named it with the name of the sixth planet 'Saturn' in Solar System. At that time, the most headache thing for game designers is SS's enormously complex hardware architecture, which indirectly led to failure in the market competition with Sony's PlayStation (PSone) at the same time.