|Ⅰ||This article along with all titles and tags are the original content of AppNee. All rights reserved. To repost or reproduce, you must add an explicit footnote along with the URL to this article!|
|Ⅱ||Any manual or automated whole-website collecting/crawling behaviors are strictly prohibited.|
|Ⅲ||Any resources shared on AppNee are limited to personal study and research only, any form of commercial behaviors are strictly prohibited. Otherwise, you may receive a variety of copyright complaints and have to deal with them by yourself.|
|Ⅳ||Before using (especially downloading) any resources shared by AppNee, please first go to read our F.A.Q. page more or less. Otherwise, please bear all the consequences by yourself.|
|This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.|
Reallusion’s 3DXchange is a powerful, seamless 3D model converting, editing, repairing and optimizing tool that works together with iClone and many other 3D software, developed by Reallusion from Taiwan in China. With its help, you can quickly and easily convert any 3D characters created with DAZ Studio, Maya, 3ds Max, Mixamo … to animation.
3DXchange lets user quickly import and export any type of 3D model files including static objects, animated characters/props, skin-bone rigged characters, motion files, and more. You can also adjust them with output options tailored for Unity, Unreal Engine, Maya, Blender, Cinema 4D or DAZ Studio. This makes iClone become one of the essential tools in game design and CG workflow.
3DXchange comes with an intuitive and visual operating environment and a wizard-like operation procedure, is compatible with all the popular 3D model file formats, and supports the conversion operations for character, action and prop in 3D model. In addition, it also provides practical 3D model editing and repairing tools, as well as face morph animation, facial expression editing, motion capture, and many other practical features.
In summary, 3DXchange can help you convert characters created in different 3D software and import them to iClone as .iAvatar format of characters. Once converted and imported into iClone, user can utilize iClone’s various body and face animation tools (such as Face Puppet, Body Puppet, MixMoves, Motion Puppet, Motion Recorder, Direct Puppet, and Device Mockup) to get the character to perform different body actions and facial expressions with ease.
// Key Features //
|Animated Character Conversion|
|Utilizing the built-in characterization panel in 3DXchange, you can convert external characters into iClone via FBX format quickly and easily. The newly converted characters will then be compatible with thousands of iClone motion files, as well as powerful motion tools like Body Puppet, MixMoves, and motion capture. Animate any character from Daz, Maya, 3DS Max, Mixamo, and others in a heartbeat!|
|3DXchange provides all the tools you need to import and export 3D props. The Transform & Alignment tools allow you to quickly rotate and resize the imported model with the correct scale and axis parameters. The Pivot tools help you to set a custom pivot point that controls the object’s rotational behavior. The Group tool allows you to separate objects, edit model hierarchy, build parent-child node relations, rename objects, exclude unwanted parts, and output selected objects separately for improved animation capability later.|
|By converting external motion data into iClone via FBX/BVH format, you are able to bring in motion data from any external motion library, popular motion editing tools, or even life-like motion capture for use with your iClone standard characters. This motion data can also be further edited or refined using iClone’s powerful Human IK motion editing tools.|
|Imported characters can take advantage of iClone’s powerful facial animation tools too! 3DXchange supports all types of talking characters, allowing you to enrich your scene with more professional character assets that are more expressive with rich facial animation, regardless of whether or not the character was designed using a facial bone rig or facial blend shapes.|
|Direct In/Out in iClone|
|To further simplify the pipeline process, 3DXchange allows several critical import and export features to become accessible inside iClone 7. These include the highly anticipated batch FBX export function which allows you to export characters, props, and cameras all at once. iClone 7 can now also bring in multiple morphs from OBJs for organic morph animations.|
// System Requirements //
- 3DXchange requires iClone to install and work
// Edition Statement //
AppNee provides the 3DXchange Pipeline Edition multilingual full installers and unlocked files for Windows 64-bit only.
// Installation Notes //
- Make sure you have iClone installed on your computer
- Download and install 3DXchange
- Copy the unlocked files to installation folder and overwrite
- Block this program with your firewall, or you have to use it offline
// Related Links //
// Download URLs //
|Pipeline Edition||v7.61||64-bit||248 MB|
|If some download link is missing, and you do need it, just please send an email (along with post link and missing link) to remind us to reupload the missing file for you. And, give us some time to respond.|
|If there is a password for an archive, it should be "appnee.com".|
|Most of the reserved downloads (including the 32-bit version) can be requested to reupload via email.|