Blender – Free, open-source, cross-platform and full-featured 3D creation suite

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If you are a 3D animation enthusiast, you probably have tried many 3D production software such like Maya, 3ds Max, most of which are extremely expensive for individuals and small businesses. Fortunately, there is an alternative that can compete with them on functionality and performance, and is free, open-source, cross-platform, very lightweight and full-featured 3D creation program – Blender (from Holland), which provides a series of solutions for producing animated short films, including modeling, animations, materials, rendering, audio processing, video clipping, and more.

Blender is designed for a variety of media industry workers and artists, provides multiple user interfaces that are easy to use under different working environments. It supports various of polygon drawing methods, comes with advanced film & television and animation solutions, integrates Python as its built-in scripts, supports for multiple third-party renderers (such as YafaRay, Freestyle, Cycles), and also comes with a game engine and a real-time 3D render engine for creating interactive 3D content.

As a comprehensive 3D authoring tool, Blender at least provides the following features: Modeling, UV-Mapping, Texturing, Rigging, Skinning, Animation, Particles, Physics (physical simulation of other systems), Scripting, Rendering, Motion Tracking, Compositing, Post-production, and game production.

The program code of Blender is refinedly written in C, C++, and Python. It has pretty rich sets of functions, and is very user-friendly. The point is, Blender’s application effect is so amazing that in many aspects it’s not less than 3ds Max at all. With Blender, users who are interested in 3D drawing can make their favorite 3D models without any cost on money, and animation creation amateurs will be able to open their animation journey totally!

// Key Features //

Feature List
Photorealistic Rendering Blender now features a powerful new unbiased rendering engine called Cycles that offers stunning ultra-realistic rendering.

The built-in Cycles rendering engine offers:

  • GPU & CPU rendering
  • Realtime viewport preview
  • HDR lighting support
  • Permissive License for linking with external software
Fast Modeling Blender’s comprehensive array of modeling tools make creating, transforming and editing your models a breeze.

Blender’s modeling tools include:

  • Keyboard shortcuts for a fast workflow
  • N-Gon support
  • Edge slide, collapse and dissolve
  • Grid and Bridge fill
  • Python scripting for custom tools and add-ons
Realistic Materials

With Blender’s new rendering engine the possibilities for materials are endless.

Key features are:

  • Complete Node Support for full customization
  • Physically accurate shaders like glass, translucency and SSS
  • Open Shading Language (OSL) support for coding unique shaders
Fast Rigging Transforming a model into a posable character has never been easier!

Blender offers an impressive set of rigging tools including:

  • Envelope, skeleton and automatic skinning
  • Easy weight painting
  • Mirror functionality
  • Bone layers and colored groups for organization
  • B-spline interpolated bones
Animation toolset Whether it’s simple keyframing or complex walk-cycles, Blender allows artists to turn their still characters into impressive animations.

Blender’s animation feature set offers:

  • Automated walk-cycles along paths
  • Character animation pose editor
  • Non Linear Animation (NLA) for independent movements
  • IK forward/inverse kinematics for fast poses
  • Sound synchronization
Sculpting Experience the joy of sculpting organic subjects using the built-in sculpting feature set of Blender.

Sculpting in Blender includes:

  • 20 different brush types
  • Multi-res sculpting support
  • Dynamic Topology sculpting
  • Mirrored sculpting
Fast UV Unwrapping Easily unwrap your mesh right inside Blender, and use image textures or paint your own directly onto the model.

Blender allows for:

  • Fast Cube, Cylinder, Sphere and Camera projections
  • Conformal and Angle Based unwrapping (with edge seams and vertex pinning)
  • Painting directly onto the mesh
  • Multiple UV layers
  • UV layout image exporting
Full Compositor Blender comes with a fully fledged compositor built right in. That means no more exporting to third party programs, you can do it all without leaving the program.

The compositor comes with:

  • Impressive library of nodes for creating camera fx, color grading, vignettes and much more
  • Render-layer support
  • Full compositing with images and video files
  • Ability to render to multiLayer OpenEXR files
  • Multi-threaded
Amazing Simulations Whether you need a crumbling building, rain, fire, smoke, fluid, cloth or full on destruction, Blender delivers great looking results.

Blender’s simulation tools include

  • Fluid – Realistic water and fluid simulations.
  • Smoke – Billowing smoke with flames and scene interaction.
  • Hair – Beautiful wafts of hair that blows in the wind and interacts with collisions.
  • Cloth – Amazingly realistic cloth simulations for clothing and environments
  • Rigid Body Physics – Makes any object destructable and collidable
  • Particles – For creating things like rain, sparks and shrapnel
Game Creation Included in Blender is a complete game engine, allowing you to create a fully featured 3d game right inside Blender.

The game engine includes:

  • Ability to port your models to any third-party game engine
  • Create or code your own game logic
  • Full Bullet Physics integration
  • Python scripting API for advanced control and AI
  • Support for all OpenGLTM dynamic lighting, toon shading, animated materials as well as Normal and Parallax Mapping
  • Playback of games inside Blender without compiling or preprocessing
  • 3D spatial audio using OpenAL
Camera and Object tracking Blender now includes production ready camera and object tracking. Allowing you to import raw footage, track the footage, mask areas and see the camera movements live in your 3d scene. Eliminating the need to switch between programs.

The Camera and Object Tracker includes:

  • Auto and manual tracking
  • Powerful camera reconstruction
  • Real-time preview of your tracked footage and 3d scene
  • Support for Planar tracking and Tripod solvers
Library of Extensions With a large community of enthusiasts and developers, Blender comes loaded with a vast array of extensions that you can turn on or off easily.

Some existing extensions include:

  • Generators for trees, terrain, ivy and clouds.
  • Fracture Objects.
  • 3D Printing Toolbox.
  • Rigify meta-rigging system.
  • Import and Export format support for AfterEffects, DirectX, Unreal Game Engine and more!
Video Editing Blender even comes with a built-in Video Editor.

The Video Editor allows you to perform basic actions like video cuts and splicing, as well as more complex tasks like video masking.

The Video Editor includes:

  • Live preview, luma waveform, chroma vectorscope and histogram displays
  • Audio mixing, syncing, scrubbing and waveform visualization
  • Up to 32 slots for adding video, images, audio, scenes, masks and effects
  • Speed control, adjustment layers, transitions, keyframes, filters and more.
File Formats Blender comes packed with import/export support for many different programs.

Including:

  • Image
    JPEG, JPEG2000, PNG, TARGA, OpenEXR, DPX, Cineon, Radiance HDR, SGI Iris, TIFF
  • Video
    AVI, MPEG and Quicktime (on OSX).
  • 3D
    Alembic, 3D Studio (3DS), COLLADA (DAE), Filmbox (FBX), Autodesk (DXF), Wavefront (OBJ), DirectX (x), Lightwave (LWO), Motion Capture (BVH), SVG, Stanford PLY, STL, VRML, VRML97, X3D.
Flexible Interface Novice and advanced users will love the ability to customize their layout completely. From simply splitting their viewport, to fully customizing it with python scripting, blender works for you.

Blender’s interface also offers:

  • Consistency across all platforms
  • No disruptive pop-up windows
  • Crisp text (support for retina on OSX)

// Blender History: 1.60 ~ 2.50 //

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