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In the past, to play a game for some platform on a computer, you have to find a corresponding console emulator to run it, and the necessary settings of each emulator vary. Some are very simple, while others may be more complex. This can be troublesome even for video game lovers who are fond of doing things from side to side. Fortunately, the appearance of RetroArch makes it more convenient for playing the classic video games on various platforms (a wide range of computers and game consoles) – within the same, lick and friendly GUI, as well as unified settings (so all configuration will be done once and for all).
RetroArch (formerly known as SSNES) is a fast, lightweight and portable multi-console, all-powerful emulators integration platform without dependencies, developed by The Libretro Team in 2010. Its essence is a free, open-source, and cross-platform reference implementation of the Libretro API, namely a front-end for video game system emulators, game engines, video games, media players and other more generalized 3D applications. In other words, RetroArch itself is not an emulator, while those cores it invokes are the real emulators. In RetroArch, to play games for various platforms, you just need to download the corresponding libretro emulator cores (instantiated as dynamic libraries). As a matter of fact, the emulator kernels offered by RetroArch are all quite excellent, and they come with better ease of use and compatibility than the originals.
The power of RetroArch lies in its multi-platform support, unified settings, very beautiful, easy-to-use and uniform XMB management interface, and a lot of additional functions that are applicable to various cores, especially the powerful filters library for various platforms (Windows, OS X, Linux, Android, iOS, BlackBerry 10, Raspberry Pi, OpenPandora, Sony PlayStation 3, Xbox, Xbox 360, GameCube, Nintendo Wii, 3DS, PlayStation Portable, PlayStation Vita, and more). Plus, it also provides many advanced features like shaders, netplay, rewinding (goes back in time), next-frame response times; and perfectly supports file name with Unicode characters, cancels the spirits number limit, unlocks CPU frequency for fceumm core, automatically downloads and displays the cover of ROMs, and more.
From a global perspective, RetroArch has not become very popular. This is mostly because of its powerful and manifold functions, which are somewhat complex and daunting for the beginners, and therefore it’s less easy to get started with. In fact, RetroArch has already been simple enough (it just looks a bit complicated). Only in the aspects of function and performance, does it need to slowly keep up with the traditional and classic game console emulators one by one. After a simple setup, you’ll find that it brings a lot of convenience to video game players. And most directly, of course, you don’t need to change to use different game emulators in order to play games on different platforms at all.
No matter what, in the foreseeable future, if RetroArch could keep active updates, it would slowly take the place of almost all the classic and popular game console emulators, and finally rules all the land. Of course, at that rate some similar competitors probably appear too, otherwise it must be commercialized in the end. Anyway, at least it now seems to be a hit for us video game lovers.
// Main Functions //
|A Polished Interface||Browse your game collection through a beautiful settop box-oriented menu. After scanning your collection, games will be sorted by system. The menu supports thumbnails and features various animated backgrounds.|
|Cross platform||RetroArch can run on the usual platforms like Windows, Mac OS X and Linux. RetroArch also runs on Apple and Android for tablets and phones, as well as on game consoles like PS3, PSP, PS Vita, Wii, Wii U and more!|
|Next-frame response time – impeccable latency results||RetroArch is capable of next-frame responsive time. This means that there should be no nearly no perceivable difference in terms of input latency from real hardware, FPGA/clone or original hardware. On top of all that, there are various settings you can configure to optimize the results even more.|
|Highly Configurable||Our advanced settings interface lets you tweak every possible option about how the games are run and displayed. Every setting has a logical default so you can be up and running in no time.|
|Joypad Auto Configuration||Common joypads are automatically configured when plugged in, just like a real game console. Ideal for multiplayer games when a friend brings their own joypad. You can also configure joypads manually to assign special actions to button combos.|
|Shaders||Shaders are efficient graphical filters that can greatly improve the rendering of old games. They can also be used to replicate the look and feel of old CRT monitors. You can even stack them to create your own effect. The possibilities are endless.|
|Achievements||Unlock achievements on your favorite classic games! RetroArch integrates with the RetroAchievements service to unlock trophies and badges like modern web consoles.|
|Netplay||Host or join a network gaming session. Rediscover the joy of multiplayer games using RetroArch built-in netplay lobby. You can also use the spectator mode to watch others play.|
|Recording & Streaming||RetroArch is able to record your gaming session to a video file. The same mechanism also enables you to live stream your games to platforms like Twitch.tv or Youtube.|
|Expanding app library||New programs are constantly being added to RetroArch’s app library. And with RetroArch’s built-in Core Updater, you can download new programs directly as soon as they become available!|
// Key Features //
- Advanced GPU shader support – A multi-pass post-processing shader pipeline allows efficient use of image scaling algorithms, emulation of complex CRT, NTSC video artifacts and other effects;
- Dynamic Rate Control to synchronize video and audio while smoothing out timing imperfections;
- FFmpeg recording – Built-in support for lossless video recording using FFmpeg’s libavcodec;
- Gamepad abstraction layer called Retropad;
- Gamepad auto-configuration – Zero-configuration needed from the user after plugging a gamepad in;
- Peer-to-peer netplay that uses a rollback technique similar to GGPO;
- Audio DSP plugins like an equalizer, reverb and other effects;
- Advanced savestate features – Automatic savestate loading, disabling SRAM overwritting, etc.;
- Frame-by-frame gameplay rewinding at the press of a button;
- Button overlays for touchscreen devices like smartphones;
- Thumbnails of game boxarts;
- Low input and audio lag options;
- Automatically build categorized playlists by scanning directories for games/ROMs;
- Multiple interfaces including: CLI, XMB (optimized for gamepads), GLUI/MaterialUI (optimized for touch devices) and RGUI (available everywhere);
- Game ROM scanner – Automatically constructs playlists by comparing the hashsums of a directory‘s files against databases of hashsums of known good game copies.
- Libretro database of cores, games, cheats, etc.
- OpenGL and Vulkan API support.
// Supported Platforms //
RetroArch has been ported to the following platforms:
- macOS (PPC, x86-32 and x86-64)
- PlayStation 3
- PlayStation Portable
- PlayStation Vita
- Original Microsoft Xbox
- Microsoft Xbox 360 (Libxenon/XeXDK)
- Nintendo GameCube
- Nintendo Wii
- Nintendo Wii U
- Nintendo 3DS
- Nintendo Switch
- Nintendo NES/SNES Classic Edition
- Raspberry Pi
// Supported Console Systems //
RetroArch can run any libretro core. While RetroArch is available for many platforms, the availability of a specific core varies per platform. Below is a non-exhaustive table of which systems are available to RetroArch and what project the core is based on:
// Simple Tutorial //
- Run RetroArch
- Click “Load Core…“
- Select the core file you have downloaded, or click “Download Core…” twice to online download any core you need
- Back to the “Main Menu“, and click “Load Content…” twice to load any ROM file you have for the corresponding game console
- Done, enjoy!
If you select “Download Cores…” but nothing happens. You can try the following two solutions:
- Use a proxy to do this (your country may have blocked the source link)
Change to use other Buildbot URL from which RetroArch gets its cores from:
- Go to Settings
- Go to User Interface
- Make sure that “Show Advanced Settings” is set to ON
- Go back once
- Go to Network
- Go to “Updater”, all the way at the bottom
- Set “Buildbot Cores URL” to the following (or the links listed in the download area):
- Press enter
- Press escape, and re-enter RetroArch
- Try to download cores again
*** You may have to update the URL for cores (it may be blank when first try), and you will have to go into settings and turn on advance options, then there is a place to type in the URL.
// Related Links //
// Download URLs //
|All Cores||Latest||Windows | Apple | Linux | Android | Nintendo | PlayStation||n/a|
|9700+ ROMs||Magnet Link||24.7 GB|
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