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Continue reading [v2019.3.0, v2019.x] Unity – Currently most popular multi-platform 3D/2D games universal IDE
GameGuru is a foolproof game engine made by The Game Creators from United Kingdom, specially developed for players, programmers or designers/artists who have no programming basis but want to create their own complete 3D games with ease and pleasure.
Continue reading [v2019.12.19] GameGuru – Non-technical, fun and easy to use game maker
3D mathematics is a subject related to computational geometry. 3D math is the technical basis of computer graphics and computer 3D game development, while computational geometry is a subject that studies how to solve geometric problems with numerical methods. Both 3D math and computational geometry are widely used in fields that use computers to simulate the 3D world, such as graphics, games, simulations, robotics, virtual reality, animation design, and more.
Continue reading 3D Math Primer for Graphics and Game Development HD PDF, DJVU
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CopperCube (successor of irrEdit) is a free 3D authoring editor, also the most user-friendly 3D game engine. It is developed based on the free and open-source 3D game engine – Irrlicht Engine (SWFZ Engine was rewritten from this engine too), and its essence is a simple, lightweight but powerful interactive 3D scenes designing software with concise and clear user interface, convenient operation, and humanized design. It is mainly used in the production of 3D application, 3D game, 3D website, and 3D animation.
Continue reading [v6.3] CopperCube – Full-featured and lightweight 3D game engine, no coding needed
Nevercenter‘s Silo is a lightweight, fast and advanced 3D modelling and UV mapping/unwrapping tool with more humanized and comfortable operations than 3ds Max or Maya. It is suitable for both living body modeling and regular objects modeling, and has been widely applied to many fields such as videos, games, movies for quickly creating characters or constructions.
Continue reading [v2.5.6] Silo – Perfect tool for 3D modelling and UV mapping/unwrapping
To learn 3D game development with limited pockets, I guess you’ve tried many classic, free, open-source game development engines like TV3D (Truevision3D), OGRE and Irrlicht Engine. By contrast, the pros of TV3D are easy to learn and get started with; its cons are that it was built based on the ActiveX control and requires the RunTime DLL to be registered before running; OGRE is better than Irrlicht in that it has a capable and vigorous engine framework, and supports for extending new functionality in the form of plug-ins (this is better than Irrlicht); but its downside is that it’s not easy to get started with.
Continue reading Irrlicht Engine – A free, open-source and lighting fast realtime 3D engine
Torque 3D (full name: Torque Game Engine, TGE for short) is free, open-source and cross-platform 3D game engine developed by GarageGames (originally developed by Dynamix for the first-person shooter game Tribes 2 released in 2001) under the MIT license. It features powerful and complex rendering system, high-speed network transmission, authentic real-time editing, script editing system, as well as maximum flexibility and performance across a wide-range of hardware, and a full suite of tools for producing high-quality Windows and browser-based games development.
Continue reading Torque 3D – Premier free and open-source game engine