Tag Archives: fan-made

[v105, v000] Nightmare Sphere – Castlevania-like and metroidvania-style doujin game

This article along with all titles and tags are the original content of AppNee. All rights reserved. To repost or reproduce, you must add an explicit footnote along with the URL to this article!
Any manual or automated whole-website collecting/crawling behaviors are strictly prohibited.
Any resources shared on AppNee are limited to personal study and research only, any form of commercial behaviors are strictly prohibited. Otherwise, you may receive a variety of copyright complaints and have to deal with them by yourself.
Before using (especially downloading) any resources shared by AppNee, please first go to read our F.A.Q. page more or less. Otherwise, please bear all the consequences by yourself.
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.

Nightmare Sphere (AKA: ナイトメアスフィア) is a free Castlevania-like and metroidvania-style doujin, indie game developed by 暁音♪ (AKA: n_sphere2, MickmanX, who used to be an art designer at Capcom) from Japan in 2009, using GameMaker Studio. It incorporates elements from classic 2D action video games like Metroid, Castlevania, Mega Man, and includes some degree of adult content.

Continue reading [v105, v000] Nightmare Sphere – Castlevania-like and metroidvania-style doujin game

OpenBOR – Ultimate 2D fan-made side-scrolling game engine

OpenBOR (short for Open Beats of Rage) is a free, open-source, sprite-based 2D side scrolling video game engine (not a console emulator) for Windows, Linux, Android, PSP and WII platforms. Users from all over the world have used it to create a lot of interesting Doujin games based on Double Dragon, Streets of Rage, Final Fight, The King Of Fighters, Street Fighter, Metal Slug, and more.

Continue reading OpenBOR – Ultimate 2D fan-made side-scrolling game engine

If some download link is missing, and you do need it, just please send an email (along with post link and missing link) to remind us to reupload the missing file for you. And, give us some time to respond.
If there is a password for an archive, it should be "appnee.com".
Most of the reserved downloads (including the 32-bit version) can be requested to reupload via email.

Hello Mario Engine – Anyone can make a Mario game as easy as 1-2-3

Hello Mario Engine (formerly called Hello’s Mario Engine, Hello Engine) is a feature-packed, fully-documented, easy-to-use Super Mario game engine for GameMaker: Studio, developed by Hello Fangaming from MFGG (Mario Fan Games Galaxy) in 2007. It enables anyone to make a Mario game with ease. Even better, it’s free and open-source (under the new BSD License), which means you can make whatever you want with this engine, without any restrictions.

Continue reading Hello Mario Engine – Anyone can make a Mario game as easy as 1-2-3

[NES] TANK 1990 – A rare but cool enhanced edition of the classic Battle City

Namco‘s Battle City is one of the most classic video games on FC console. When I was in primary school, I played an “enhanced edition” (added with boat, gun, weeding and other functional props) of Battle City at my classmates’ home during a summer holiday. This game has always been unforgettable for me. Fortunately, I thought of it again recently and finally searched and found it. So, here I will share it with all fans players of Battle City via AppNee.

Continue reading [NES] TANK 1990 – A rare but cool enhanced edition of the classic Battle City

Mario Editor – Easily build Mario Bros. levels within minutes

Mario Editor is the latest, free Mario game platformer/level editor created by Hello Fangaming in 2016, using the GameMaker: Studio game engine. Meanwhile, it’s also the successor of the Super Mario Bros: Game Master, and serves as the celebration of the 10th anniversary of the famous and popular open-source project: Hello Mario Engine.

Continue reading Mario Editor – Easily build Mario Bros. levels within minutes

[PC] SMBX2 – 2.0 edition of Super Mario Bros. X

Super Mario Bros. X (SMBX for short) is a very popular unofficial fan-made game made by Redigit (Andrew Spinks – also the creator of Terraria), now owned and managed by the SMBX Forums leaders. SMBX2 (AKA: SMBX 2.0, full name: Super Mario Bros X2, Super Mario Bros. X 2.0) is an open-source expansion of the original SMBX developed by Horikawa Otane from Japan, using LunaLua and PGE Editor.

Continue reading [PC] SMBX2 – 2.0 edition of Super Mario Bros. X