Tag Archives: game creator

[v2.5] Clickteam Fusion – Easy and classic game maker specially made for non-programmers

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Clickteam Fusion (formerly called Multimedia Fusion Developer) is a classic, powerful and extensible 2D/3D game making engine, developed by Clickteam from France in 1995. It is easy to understand and use, allowing developers to create all kinds of cross-platform games without writing any code.

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[v2.3, v2.1] Buildbox – Make cross-platform games by drag & drop, no coding required

BuildBox is the world’s first real sense of foolproof game making tool (founded by Trey Smith in 2014). Because in BuildBox, the entire game development process can be done simply by dragging and dropping operations, no coding, scripting, programming or software design experience required. It’s specially developed for entrepreneurs, designers and other game creation enthusiasts without any program development foundation for game design.

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Mario Editor – Easily build Mario Bros. levels within minutes

Mario Editor is the latest, free Mario game platformer/level editor created by Hello Fangaming in 2016, using the GameMaker: Studio game engine. Meanwhile, it’s also the successor of the Super Mario Bros: Game Master, and serves as the celebration of the 10th anniversary of the famous and popular open-source project: Hello Mario Engine.

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Irrlicht Engine – A free, open-source and lighting fast realtime 3D engine

To learn 3D game development with limited pockets, I guess you’ve tried many classic, free, open-source game development engines like TV3D (Truevision3D), OGRE and Irrlicht Engine. By contrast, the pros of TV3D are easy to learn and get started with; its cons are that it was built based on the ActiveX control and requires the RunTime DLL to be registered before running; OGRE is better than Irrlicht in that it has a capable and vigorous engine framework, and supports for extending new functionality in the form of plug-ins (this is better than Irrlicht); but its downside is that it’s not easy to get started with.

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FPS Creator – Make your own first person shooter games with only mouse clicks

FPS Creator (FPSC for short, now called FPS Creator Classic = FPS Creator X9) is a classic and foolproof First Person Shooter game engine bringing stunning visuals. It was developed by The Game Creators in 2008, then it changed its name to FPS Creator Classic in 2016 and was released as a free and fully open-source project with many model packs on GitHub. As a result, FPS Creator X10 became its final version update, which should be the predecessor of GameGuru.

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Torque 3D – Premier free and open-source game engine

Torque 3D (full name: Torque Game Engine, TGE for short) is free, open-source and cross-platform 3D game engine developed by GarageGames (originally developed by Dynamix for the first-person shooter game Tribes 2 released in 2001) under the MIT license. It features powerful and complex rendering system, high-speed network transmission, authentic real-time editing, script editing system, as well as maximum flexibility and performance across a wide-range of hardware, and a full suite of tools for producing high-quality Windows and browser-based games development.

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Mario Builder – Create and publish your very own Mario games

Mario Builder is long-running game making tool specially designed to let any Mario game fans player easily create and publish their very own Mario games, developed by Ting_Thing. The gameplay of levels pre-created by Mario Builder is similar to those you can see in New Super Mario World 2, New Super Mario Bros. 3, and New Super Mario Bros. U.

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