Tag Archives: game designer

[v2.3, v2.1] Buildbox – Make cross-platform games by drag & drop, no coding required

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BuildBox is the world’s first real sense of foolproof game making tool (founded by Trey Smith in 2014). Because in BuildBox, the entire game development process can be done simply by dragging and dropping operations, no coding, scripting, programming or software design experience required. It’s specially developed for entrepreneurs, designers and other game creation enthusiasts without any program development foundation for game design.

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Godot – Free and open-source 2D and 3D game engine for multiple platforms

Godot is a completely free, open-source, cross-platform, and lightweight 2D + 3D game engine. It started as a 2D game engine, but later expanded its capabilities for 3D game development. Compared with many other game engines, it is small in size, rich in features, simpler and easier to use, and more friendly to the novice game makers. The games made with Godot can be simultaneously released to Windows, Mac, Linux, Android, iOS, UWP, and HTML5 platforms.

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3D Math Primer for Graphics and Game Development HD PDF, DJVU

3D mathematics is a subject related to computational geometry. 3D math is the technical basis of computer graphics and computer 3D game development, while computational geometry is a subject that studies how to solve geometric problems with numerical methods. Both 3D math and computational geometry are widely used in fields that use computers to simulate the 3D world, such as graphics, games, simulations, robotics, virtual reality, animation design, and more.

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Mario Editor – Easily build Mario Bros. levels within minutes

Mario Editor is the latest, free Mario game platformer/level editor created by Hello Fangaming in 2016, using the GameMaker: Studio game engine. Meanwhile, it’s also the successor of the Super Mario Bros: Game Master, and serves as the celebration of the 10th anniversary of the famous and popular open-source project: Hello Mario Engine.

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Irrlicht Engine – A free, open-source and lighting fast realtime 3D engine

To learn 3D game development with limited pockets, I guess you’ve tried many classic, free, open-source game development engines like TV3D (Truevision3D), OGRE and Irrlicht Engine. By contrast, the pros of TV3D are easy to learn and get started with; its cons are that it was built based on the ActiveX control and requires the RunTime DLL to be registered before running; OGRE is better than Irrlicht in that it has a capable and vigorous engine framework, and supports for extending new functionality in the form of plug-ins (this is better than Irrlicht); but its downside is that it’s not easy to get started with.

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[v1.8.0.7] SMILE GAME BUILDER – Easily create 3D RPGs, just drag & drop, no coding

As is known to all, all the time, the most popular RPG game production tool must have been none other than RPG Maker. But from now it needs to try its best to keep its job. Because it has had a brand-new and foolproof game engine that can produce both 2D and 3D RPG games with ease as its strong competitor – SMILE GAME BUILDER, which is currently the only 3D RPG game making software as I know (without regard to using the general 3D game development engines, such as Unity, Unreal Engine, etc.).
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M.U.G.E.N – Most popular multi-player 2D fighting game maker

M.U.G.E.N (AKA: Mugen, MUGEN, 無限) is a discontinued but still very active free 2D fighting game engine with many customizable components. It was developed by Elecbyte, first released in 1999 (for DOS). In 2009, MUGEN 1.0 was released, and in 2013, MUGEN 1.1 came out.

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