Tag Archives: game engine

[v2022.8, v1.4] GameMaker Studio – Ultimate 2D game IDE for both amateurs and professionals

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GameMaker Studio (GMS for short, formerly called: Game Maker, Animo) is a very powerful and popular cross-platform, multi-genre game development engine (GDE)/game creation system (GCS) for both entry-level novices/amateurs and seasoned game development professionals. It was written in Delphi by Mark Overmars from Netherlands and first published in 1999.

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[v2.5] Clickteam Fusion – Easy and classic game maker specially made for non-programmers

Clickteam Fusion (formerly called Multimedia Fusion Developer) is a classic, powerful and extensible 2D/3D game making engine, developed by Clickteam from France in 1995. It is easy to understand and use, allowing developers to create all kinds of cross-platform games without writing any code.

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[v2.3, v2.1] Buildbox – Make cross-platform games by drag & drop, no coding required

BuildBox is the world’s first real sense of foolproof game making tool (founded by Trey Smith in 2014). Because in BuildBox, the entire game development process can be done simply by dragging and dropping operations, no coding, scripting, programming or software design experience required. It’s specially developed for entrepreneurs, designers and other game creation enthusiasts without any program development foundation for game design.

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Godot – Free and open-source 2D and 3D game engine for multiple platforms

Godot is a completely free, open-source, cross-platform, and lightweight 2D + 3D game engine. It started as a 2D game engine, but later expanded its capabilities for 3D game development. Compared with many other game engines, it is small in size, rich in features, simpler and easier to use, and more friendly to the novice game makers. The games made with Godot can be simultaneously released to Windows, Mac, Linux, Android, iOS, UWP, and HTML5 platforms.

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OpenBOR – Ultimate 2D fan-made side-scrolling game engine

OpenBOR (short for Open Beats of Rage) is a free, open-source, sprite-based 2D side scrolling video game engine (not a console emulator) for Windows, Linux, Android, PSP and WII platforms. Users from all over the world have used it to create a lot of interesting Doujin games based on Double Dragon, Streets of Rage, Final Fight, The King Of Fighters, Street Fighter, Metal Slug, and more.

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Minetest – Free and open-source voxel game engine

When you first launched Minetest, didn’t you think it was just Minecraft? Actually not. Although their interface, style, and gameplay are almost the same, Minetest is essentially a free, open-source and cross-platform voxel game engine (written in C++ and Lua, using the Irrlicht Engine). It was created by Perttu Ahola and first released in 2010, and is now developed by a team of volunteers, with significant contributions from the community. It’s available for Linux-based systems, FreeBSD, Windows, Mac, and Android platforms, and provides an API for users to create their own games and mods written in Lua.

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OGRE – Marvelous free and open-source 3D graphics rendering engine

OGRE (short for Object-Oriented Graphics Rendering Engine) is a free, open-source, and cross-platform 3D graphics real-time rendering engine that is widely used in 3D simulation and game development fields, written in C++ in 2001. Because it is an open-source graphics engine, like Linux, it has been adapted and expanded by a variety of different groups and organizations, so that it can adapt to different application areas and has more powerful functions.

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