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Continue reading [v2020.1.1, v2019.4.7, v2.3.9, v2019.x] Unity – Currently most popular multi-platform 3D/2D games universal IDE
GameMaker Studio (GMS for short, formerly called: Game Maker, Animo) is a very powerful and popular cross-platform, multi-genre game development engine (GDE)/game creation system (GCS) for both entry-level novices/amateurs and seasoned game development professionals. It was written in Delphi by Mark Overmars from Netherlands and first published in 1999.
Continue reading [v2.2.5, v1.4.1760] GameMaker Studio – Ultimate 2D game IDE for both amateurs and professionals
GameGuru is a foolproof game engine made by The Game Creators from United Kingdom, specially developed for players, programmers or designers/artists who have no programming basis but want to create their own complete 3D games with ease and pleasure.
Continue reading [v2020.05.05] GameGuru – Non-technical, fun and easy to use game maker
Hello Mario Engine (formerly called Hello’s Mario Engine, Hello Engine) is a feature-packed, fully-documented, easy-to-use Super Mario game engine for GameMaker: Studio, developed by Hello Fangaming from MFGG (Mario Fan Games Galaxy) in 2007. It enables anyone to make a Mario game with ease. Even better, it’s free and open-source (under the new BSD License), which means you can make whatever you want with this engine, without any restrictions.
Continue reading Hello Mario Engine – Anyone can make a Mario game as easy as 1-2-3
Mario Editor is the latest, free Mario game platformer/level editor created by Hello Fangaming in 2016, using the GameMaker: Studio game engine. Meanwhile, it’s also the successor of the Super Mario Bros: Game Master, and serves as the celebration of the 10th anniversary of the famous and popular open-source project: Hello Mario Engine.
Continue reading Mario Editor – Easily build Mario Bros. levels within minutes
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FPS Creator (FPSC for short, now called FPS Creator Classic = FPS Creator X9) is a classic and foolproof First Person Shooter game engine bringing stunning visuals. It was developed by The Game Creators in 2008, then it changed its name to FPS Creator Classic in 2016 and was released as a free and fully open-source project with many model packs on GitHub. As a result, FPS Creator X10 became its final version update, which should be the predecessor of GameGuru.
Continue reading FPS Creator – Make your own first person shooter games with only mouse clicks
Torque 3D (full name: Torque Game Engine, TGE for short) is free, open-source and cross-platform 3D game engine developed by GarageGames (originally developed by Dynamix for the first-person shooter game Tribes 2 released in 2001) under the MIT license. It features powerful and complex rendering system, high-speed network transmission, authentic real-time editing, script editing system, as well as maximum flexibility and performance across a wide-range of hardware, and a full suite of tools for producing high-quality Windows and browser-based games development.
Continue reading Torque 3D – Premier free and open-source game engine