Tag Archives: game mapping

[v12.4] Substance Designer – Ultimate 3D material authoring & scan processing tool

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Substance Designer (now called Adobe Substance 3D Designer) is a world-renowned, currently the most ideal, new generation of 3D texture/material design & production software, and the ultimate 3D material creation and scanning processing tool. Meanwhile, it is also the first tool that is able to mix bitmaps, vectors and other elements together to create complex maps. In fact, it has been used by many game companies, and is fully compatible with all the popular 3DCG software and game engines at present.

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