Tag Archives: game model

[435] Unity Asset Store best assets collection post

This article along with all titles and tags are the original content of AppNee. All rights reserved. To repost or reproduce, you must add an explicit footnote along with the URL to this article!
Any manual or automated whole-website collecting/crawling behaviors are strictly prohibited.
Any resources shared on AppNee are limited to personal study and research only, any form of commercial behaviors are strictly prohibited. Otherwise, you may receive a variety of copyright complaints and have to deal with them by yourself.
Before using (especially downloading) any resources shared by AppNee, please first go to read our F.A.Q. page more or less. Otherwise, please bear all the consequences by yourself.
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.

The Unity Asset Store is a growth-sustaining library of assets specially made for Unity game developers. Both Unity Technologies and community members create these assets and publish them to the store for free sharing or commercial selling. The asset types mainly cover textures, animations, models, entire Project examples, tutorials and Editor extensions.

Continue reading [435] Unity Asset Store best assets collection post

[v2023.37, v4.8] 3DCoat – Digital sculpting tool focusing on game models’ detail design

3DCoat (AKA: 3D-Coat) is a digital sculpturing software (from Ukraine) that is specially designed for the art design work (i.e., details design) of game models. It not only integrates various real-time 3D model texture mapping and detail sculpture functions in one place, but also supports topology, volume sculpture, hardware rendering, and other important features. Moreover, it uses the normal mapping as window display technique, which greatly accelerates the speed to view and edit objects.

Continue reading [v2023.37, v4.8] 3DCoat – Digital sculpting tool focusing on game models’ detail design

If some download link is missing, and you do need it, just please send an email (along with post link and missing link) to remind us to reupload the missing file for you. And, give us some time to respond.
If there is a password for an archive, it should be "appnee.com".
Most of the reserved downloads (including the 32-bit version) can be requested to reupload via email.

[v2.0.5] Ninja Ripper – Extract/rip 3D models, textures, shaders directly from any running game

Ninja Ripper is a very powerful and popular free utility used to extract/rip resources (such as 3D models/meshes, textures, shaders) directly from almost any running game, whether it’s online game via client, web game via web browser, video game via console emulator, mobile games via Android emulator, or PC game. It was developed by black_ninja from Russia.

Continue reading [v2.0.5] Ninja Ripper – Extract/rip 3D models, textures, shaders directly from any running game

[v1.2] GameAssassin – 3D game model extraction tool

GameAssassin is a very powerful game model interception program, developed by sky from China in 2005. It was originally designed to assist its author in the research of 3D game rendering. It has similar functionality with 3D Ripper DX, but it is a lot more tricky to use. It supposedly can rip everything in D3D9, D3D8, D3D7 and OpenGL games, and is suitable for both game lovers and developers.

Continue reading [v1.2] GameAssassin – 3D game model extraction tool

Noesis – View and extract models and animations from 3D games

Noesis is a very powerful and easy to use universal game data unpacking tool, created and maintained by Rich Whitehouse. It is mainly used to preview, convert and extract/export (reverse engineer) all kinds of 3D resources/assets from PC and video games, and considered to be one of the must-have tools for making game MODs (Ninja Ripper is another).

Continue reading Noesis – View and extract models and animations from 3D games

[v20.3] akeytsu – Edge tool for 3D skinning, rigging and animation

akeytsu is an unconventional but very powerful and reliable 3D skinning, rigging and animation program developed by Nukeygara from France. It’s focused on the game development market, was built to create large volumes of 3D animation with simple toolset, specially designed by and for animators. It can be regarded as a dapper 3D animation edge tool! A lot of animators who have used akeytsu say it’s efficient and fun.

Continue reading [v20.3] akeytsu – Edge tool for 3D skinning, rigging and animation

3D Ripper DX – Handy and professional 3D game models ripping tool

To extract models from 3D games, in addition to the famous and popular Ninja Ripper, you can also give 3D Ripper DX a try. It can capture the models and textures of any DirectX based program and game during the running process, helping users extract their favorite models from the game for secondary creation.

Continue reading 3D Ripper DX – Handy and professional 3D game models ripping tool