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Grome (short for Ground Moeling Environment) is a 3D simulation software for game environment that was especially designed for game developers, developed by Quad Software from Romania in 2007. However, its applications are not limited to entertainment industry. More than a terrain editor/level editor, it is also a complete scene constructor. In fact, it was also successfully used in some other cases, for example: virtual reality projects, real-time 3D simulation, the creation of scenes for offline rendering, and more.