Tag Archives: Matteo Guarnieri

[v1.05] Rubber Ninjas – The evolution of ragdoll fighting

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Rubber Ninjas is an innovative and unique 3D fighting game based on three-dimensional space and physical feedback, developed for Windows and Mac platforms by Matteo Guarnieri using his own ragdoll engine. It uses smooth OpenGL graphics technology, custom ragdoll physics engine and movie camera technology, and provides an immersive and exciting combat experience.

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[v3.1] Ragdoll Masters – Classic fast-pace 2D ragdoll fighting game

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Ragdoll Masters is a task-type small 2D fighting game with very high playability, developed by Matteo Guarnieri from Italy. It uses the ragdoll physics, and features some of the most sophisticated physics ever used in 2D games and plenty of other neat effects. There is no complicated way to play it, and all player has to do is rely on inertia to hit the enemy’s vital parts with the player’s fists and feet.

Continue reading [v3.1] Ragdoll Masters – Classic fast-pace 2D ragdoll fighting game