Tag Archives: normal map

xNormal – Free and classic tool to bake texture maps

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Texture baking can be an important step in the 3D model production pipeline, as it allows for the transfer of high-resolution surface details onto low-polygon models, so as to improve their visual quality without impacting performance. xNormal simplifies this process and empowers artists and game developers to create realistic textures for their projects.

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AwesomeBump – Generate all texture maps from a single image

AwesomeBump (AKA: Awesome Bump) is a free and open-source alternative of CrazyBump or the Insane Bump plugin for GIMP, developed by Krzysztof Kolasinski from Poland, using Qt library. It is used to generate high-quality normal, height, specular or ambient occlusion, metallic, roughness and other textures from a single image.

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[v1.6] SpriteIlluminator – Add dynamic lighting effects to your 2D sprites

SpriteIlluminator is a powerful and friendly normal map production tool designed for 2D game objects and artworks, developed by CodeAndWeb from Germany. Its biggest function is to make the 2D surface generate a certain degree of detailed lighting direction and reflection effects. That is, create a 3D lighting effect on an ordinary 2D picture.

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JSplacement – Procedurally generating Sci-Fi style displacement maps

JSplacement is a powerful, easy-to-use and free pseudo-random HD 3D displacement maps generator for Windows, Mac and Linux platforms, developed by Windmill (Grigori Shevtsov) from Finland, using JavaScript and based on Electron. With it, we can quickly create a variety of very complex, electronics-like, Sci-Fi style texture maps for use in various 3D software.

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[v4.3.3] ShaderMap – Generate normal maps from textures and 3D models

ShaderMap is a professional and powerful normal map generating/baking/converting (from 3D models and textures) tool for Windows, free for non commercial use. In ShaderMap, users can choose the original materials as need, from which the program will automatically generate the ordinary, mirrored, displaced maps, the one covered by ambient light, and other types of maps.

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[v2.2] xTex – A complete toolset for seamless texture processing

xTex is a very fast 3D texture/material production software. It is able to create seamless maps faster than ever before – directly generates texture from a scanner or an image. If you need original, highly customizable, and high-quality textures, then give xTex a try. Even without a scanner, it still can be used to create seamless texture materials with the realistic scanning style.

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[v1.22] CrazyBump – Create high-quality textured maps from images

CrazyBump is simple, easy-to-use yet professional 2D photo-to-3D map generation application. It doesn’t offer many adjustable parameters, but still has a lot more details than the functionally similar Photoshop plugins, and is much easier to operate. Plus, it supports exporting normals, displacement, occlusion, specularity, and diffuse these five types of maps at the same time (i.e.: importing one image will result in five effects of maps simultaneously), as well as real-time preview.

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