Tag Archives: random map

[B 2584] King Arthur's Gold – Attractive multi-player Action + RTS + Co-Op 2D game

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[B 2584] King Arthur's Gold – Attractive multi-player Action + RTS + Co-Op 2D game

King Arthur's Gold (KAG for short) is a side-scrolling RTS type of small indie game based on the elements of Medieval Europe theme. It came up with retro & pixel style and unique, rare originality, and of course got inspiration primarily from one old video game King Arthur's World on SNES platform.

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[v1.65] RUNNING WITH RIFLES – Open-world, top-down tactical shooter game

[v1.65] RUNNING WITH RIFLES – Open-world, top-down tactical shooter game

RUNNING WITH RIFLES (RWR for short) is a cartoonish tactical action shooting game with top-down view. It combines the popular elements in some classic series of games, such as Battlefield, Crimsonland, Recruits, and Men Of War, in order to cater to the favor of more players. Although only a small game with simple graphics, it comes with impressive and appealing gameplay and game modes.

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[v1.011] Vagante – Dungeon game inspired from multiple classic video games

[v1.011] Vagante – Dungeon game inspired from multiple classic video games

Vagante is a Rogue-Like indie small dungeon game inspired from Castlevania, Metroid, Dark Souls, and some other classic video game works. It has no complicated plot, only fairly subtle levels randomly generated by the program (including maps, props and its effects, equipment, traps, monsters, BOSS...), along with retro and pixel styles.

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[v1.2.0b] Rogue Legacy – Highly creative 2D, 8-bit Rogue-like indie game

[v1.2.0b] Rogue Legacy – Highly creative 2D, 8-bit Rogue-like indie game

Rogue Legacy is a pixel & retro style and rogue-like (in fact that's Castlevania-like, I think) action adventure game. The entire game features graphics & systems restoring the ancient ways and cartoon characters.

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Windward – Sid Meiers Pirates & Diablo inspired sea war game

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Windward – Sid Meiers Pirates & Diablo inspired sea war game

Windward is small sea-war indie game with very high playability and detail production with the sincerity. It was wholly (design/programming/UI) completed by a single person (Michael Lyashenko from Canada - well-known for developing the popular NGUI plugin for Unity game engine).

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