Tag Archives: texture map

xNormal – Free and classic tool to bake texture maps

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Texture baking can be an important step in the 3D model production pipeline, as it allows for the transfer of high-resolution surface details onto low-polygon models, so as to improve their visual quality without impacting performance. xNormal simplifies this process and empowers artists and game developers to create realistic textures for their projects.

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AwesomeBump – Generate all texture maps from a single image

AwesomeBump (AKA: Awesome Bump) is a free and open-source alternative of CrazyBump or the Insane Bump plugin for GIMP, developed by Krzysztof Kolasinski from Poland, using Qt library. It is used to generate high-quality normal, height, specular or ambient occlusion, metallic, roughness and other textures from a single image.

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JSplacement – Procedurally generating Sci-Fi style displacement maps

JSplacement is a powerful, easy-to-use and free pseudo-random HD 3D displacement maps generator for Windows, Mac and Linux platforms, developed by Windmill (Grigori Shevtsov) from Finland, using JavaScript and based on Electron. With it, we can quickly create a variety of very complex, electronics-like, Sci-Fi style texture maps for use in various 3D software.

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[v5.0, v3.0] PixPlant – Quickly create seamless 3D textures and maps from photos

PixPlant is a smart texturing program that can quickly transform a plain photo into high-quality and seamless repeating 3D textures and maps. It can be run as a standalone application or as a plugin for Photoshop, and is great for 3D rendering maps, Photoshop seamless texture background stitching, and more.

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[v3.1.3] Bitmap2Material – Generate full, seamless, tiling PBR materials from bitmap image

Bitmap2Material (B2M for short, the predecessor of Substance Alchemist) is a powerful and easy-to-use free tool that helps game developers quickly generate a full set of seamless textures (normal map, height map, highlight map, etc.) from a single bitmap format of image, developed by Allegorithmic (also the developer of Substance suite) from France, which was acquired by Adobe in 2019.

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[v1.2.1] Knald – First GPU-powered high quality textures generator

Knald is the world’s first high-quality 3D texturing software based on GPU algorithm. It can generate 3D texture maps from 2D images, including Normal, Derivative, Displacement/Height, Ambient Occlusion, Concavity and Convexity maps. It’s easy to operate, real-time, and super-fast (almost no waiting) to generate textures.

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Materialize – Convert images to tileable 3D materials quick and easy

Materialize is an amazing free image to material conversion tool, developed by Bounding Box Software. It can quickly and easily generate high-quality tileable 3D materials for use in game development. With it, you can create an entire material from a single image or import the texture map you have and generate any other texture map you need.

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