Tag Archives: texture packer

[v6.6] CopperCube – Full-featured and lightweight 3D game engine, no coding needed

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CopperCube (successor of irrEdit) is a free 3D authoring editor, also the most user-friendly 3D game engine. It is developed based on the free and open-source 3D game engine – Irrlicht Engine (SWFZ Engine was rewritten from this engine too), and its essence is a simple, lightweight but powerful interactive 3D scenes designing software with concise and clear user interface, convenient operation, and humanized design. It is mainly used in the production of 3D application, 3D game, 3D website, and 3D animation.

Continue reading [v6.6] CopperCube – Full-featured and lightweight 3D game engine, no coding needed

[v6.0, v4.4] TexturePacker – Create sprite sheets for your games or websites

Making multiple small images spliced into a large one (sprites sheet), for game development, this can save the storage space and loaded memory that texture images require in game; for web design, this (CSS sprites) can greatly reduce the images loading frequency and time, so as to make web pages load faster. If you want to use Photoshop to do this, that’s too stupid and inefficient. Or if you gave Zwoptex up, then it’s time to turn to this TexturePacker from Germany.

Continue reading [v6.0, v4.4] TexturePacker – Create sprite sheets for your games or websites

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