Tag Archives: PhysicsEditor

[v1.8.4] PhysicsEditor – Create 2D collision shapes for Box2d, Chipmunk, Ninja, P2, Arcade

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PhysicsEditor is a powerful tool designed for game developers, particularly those working with 2D games, to create and manage physics bodies and shapes with ease, developed by CodeAndWeb from Germany. It enables users to visually edit the physics properties of objects, such as collisions, densities, and friction, without the need for extensive coding.

Continue reading [v1.8.4] PhysicsEditor – Create 2D collision shapes for Box2d, Chipmunk, Ninja, P2, Arcade