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Patterns, Principles, and Practices of Domain-Driven Design HD PDF

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Domain-driven design (DDD) is the process of keeping your code aligned with the problem domain. As your product evolves, adding new features will be more difficult than it was during the brand-new phase of development. With a better understanding of the problem domain and collaboration with the business, developers are more likely to build software that is easier to read and easier to adapt to future functional extensions.

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CSS in Depth HD PDF

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CSS in Depth is a complete and clear guide, a CSS bible to keep up with the times, which will take you from novice to expert in the CSS field. The purpose of this book is to give the reader an in-depth understanding of the CSS language and a quick understanding of the new developments and features of CSS. Not only does the book have a well-explained concept introduction, but it also has detailed step-by-step examples that will help you improve your Web development skills and inspire your design so as to become a true Web development superior.

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CSS Mastery: Advanced Web Standards Solutions HD PDF

As part of the Web standards, CSS has become the indispensable key element in modern Web design. It just looks like simple, but the real master of CSS is not easy at all. When using CSS to design websites you will encounter all sorts of bugs and inconsistent problems, and the solutions are always multifarious, which makes designers feel confused and don’t know where to start.

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Head First C#, 2nd, 3rd & 4th Editions

C#(read as ‘C Sharp‘)  is a simple, modern, object-oriented, and type-safe programming language derived from C and C++, which attempts to combine the rapid development ability of Visual Basic and the powerful flexible feature of C++. Programmers who understand the C or C++ will be able to become familiar with C# at once.

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Mathematics for 3D Game Programming and Computer Graphics HD PDF

From a professional perspective, Mathematics for 3D Game Programming and Computer Graphics explains the mathematical concepts used in 3D Computer Graphics and game engine that a game developer must master. Compared to the second edition, the third edition expanded on the content, introducing the knowledge for projection, shadow, physics, cloth simulation, and numerical methods. And all chapters have been revised and the shader code has been modified according to the new specifications of the shading language.

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[111] All Python related eBooks collection post

One thing’s for sure – this collection post of AppNee is the only giant collection of e-books that you can find for Python on the Internet. All eBooks are high-definition, without any watermark. And this post will be maintained and updated by AppNee all the time.

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Building an FPS Game with Unity HD PDF

After selecting Building a Game with Unity and Blender for me to formally learn to use Unity to develop my own ARPG-like game, I also selected Building an FPS Game with Unity as the second tutorial book to be read, with which I intended to try to develop a FPS-like game of my own too. But the latter is not to develop the game itself, but to further learn to use Unity and apply the newly acquired skills to the development of my games as much as possible.

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