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Age of Empires, an epic and quite successful RTS (real-time strategy) game series, was developed by Ensemble Studios. The company was founded in 1995, and two years later they produced their first game work – Age of Empires. In 2001, it was acquired by Microsoft and became a game development company affiliated with Microsoft. Since then, it has rolled out many sequels and expansion packs of Age of Empires, which were released by Microsoft Game Studios (now called Xbox Game Studios).
The key to this game’s success is that it dares to innovate, rather than imitates others. Its unique elements have earned Ensemble Studios the reputation of “The master of real-time strategy games”. Age of Empires’ innovative and high-quality production gave the fledgling Ensemble Studios a foothold in the market and have it enjoyed a good reputation for a very long time. In addition, it has advanced the entire RTS industry, and has become one of the most innovative RTS computer games in history.
The influence of Age of Empires on later RTS games like Rise of Nations, Empire Earth and Cossacks is profound. Even Star Wars: Galactic Battlegrounds was influenced by AoE series: it used the same Genie Engine as Age of Empires and Age of Empires II: The Age of Kings (Age of Empires II for short), so they looked pretty similar. By contrast, Age of Empires’ historical events and fair-play systems are the success factors in the entire series – that’s to say, computer players (AI) in this game cheat less than in other games.
Even to this day, RTS games of varying quality have come in great numbers, and Age of Empires is still active in front of the world’s computer gamers with its super first-class production standards. Even the classic StarCraft from Blizzard Entertainment could do no better than it. After all, the success of Age of Empires is no accident. We should know the fact – its producer is the famous board and video game designer Bruce Shelley, who once acted as CoDesigner in Civilization II.
In order not to let the time dilute players’ memory to Age of Empires, its expansion pack Age of Empires: The Rise of Rome emerged at the right moment. In fact, many game developers have tried to introduce features from Civilization into real-time strategy games like Warcraft, but few have succeeded until now. Age of Empires is such a real-time strategy game that incorporated quite a lot of Civilization features, however it also succeeded with its distinctive “UnitRush” technology.
The success of Age of Empires II (AKA: Age of Empires II: The Age of Kings) was reflected not only in sales, but also in its everlasting vitality. Compared with the inferior AI design of the last generation, Age of Empires II has some slight improvements. But that is not enough on the whole, so there even still are some situations that make you feel like weeping but had no tears.
Faced with the severe challenges from similar games staying up-to-date (such as Homeworld and GroundControl, which focus on 3D tactical operations instead of emphasizing the resource collection), the emergence of Age of Empires II: The Conquerors of once again proved that as long as the classic mode of RTS games is properly used, this game genre still has great appeal in the market. For the predecessor that still holds the title of one of the best real-time strategy games of all time, Age of Empires II: The Conquerors is definitely a worthy expansion pack.
Age of Empires II: The Forgotten was originally a folk modification (i.e. an unofficial expansion) for Age of Empires II: The Conquerors, which was made by Cysion studio in 2012, known as Forgotten Empires. Later, Microsoft had Cysion Studios joined, just as what Ensemble Studios did before. Subsequently, Microsoft officially announced that Forgotten Empires had been acquired by Microsoft and became the official expansion pack with a new name The Forgotten, and added it into Age of Empires II HD.
The historical background of Age of Empires III (AKA: Age of Empires III : Age of Discovery) is set after Age of Empires II. It starts from the 15th century AD, i.e.: starts introducing game since the new world was discovered by Christopher Columbus. And, its single-player missions end in 1850, just before the American Civil War. Age of Empires III: The Asian Dynasties is the second and last expansion pack of Age of Empires III, which is more complete than its predecessor – Age of Empires III: The WarChiefs.
In Age of Empires III: Complete Collection, for the first time, Microsoft Studios puts three epic Age of Empires III games under a commemorative package. Here, players can command powerful European powers to explore brand-new lands in new continents, or to look east to Asia, eventually gaining the peak of power among various forces.
As to Age of Empires: Definitive Edition, …
// Official Demo Videos //
// Evolution of AoE Games: 1997-2020 //
// System Requirements //
- DirectX End-User Runtime Offline Setup (June 2010, DXSETUP)
- Microsoft XML Core Services (MSXML) v4.0
- Microsoft Visual C++ 2010, 2012, 2013, 2015 Redistributable Packages
- Age of Empires: Definitive Edition and Age of Empires II: Definitive Edition only support Windows 10 version 1607+
// Edition Statement //
AppNee provides the Age of Empires all works multilingual full registered versions for Windows.
// Prompts //
- For some versions, you may need to run the ‘SETUPREG.exe‘ to import the license info (so as to not require you to insert the CD-ROM).
- How to adjust the resolution at will:
- Enter player game save data folder and open ‘NewProfile.xml’ file, locate this line “<Setting Name=”optiongrfxres”>“, where you can see and change the resolution as you like
*** If this still automatically reverts to the default resolution, just set the property of ‘NewProfile.xml’ file to “Read-only“.
*** If the game cannot be started properly (instantly minimizes to the taskbar), you can change the resolution and enter game, then modify the file property of ‘NewProfile.xml’.
// Download URLs //
|Age of Empires|
|Age of Empires||v1.0a||reserved||79.7 MB|
|Age of Empires: The Rise of Rome||v1.0b||41.3 MB|
|Age of Empires II|
|Age of Empires II: The Age of Kings (i.e.: Age of Empires II)||v2.0a||reserved||220 MB|
|Age of Empires II: The Conquerors (= The Age of Kings + The Conquerors)||v1.0c||reserved||181 MB|
|Age of Empires II HD Edition (= The Age of Kings + The Conquerors)||v2.1||reserved||740 MB|
|Age of Empires II HD Edition: The Forgotten (= The Age of Kings + The Conquerors + The Forgotten)||v3.0||reserved||994 MB|
|Age of Empires II HD Edition: The African Kingdoms (= The Age of Kings + The Conquerors + The Forgotten + The African Kingdoms)||v4.4.0||reserved||2.28 GB|
|Age of Empires II HD Edition: The Rise of the Rajas (= The Age of Kings + The Conquerors + The Forgotten + The African Kingdoms + The Rise of the Rajas)||v5.0.1||2.59 GB|
|Age of Empires III|
|Age of Empires III||n/a||reserved||1.35 GB|
|Age of Empires III: The WarChiefs (Expansion Pack only)||n/a||reserved||680 MB|
|Age of Empires III: The Asian Dynasties (Expansion Pack only)||n/a||reserved||662 MB|
|Age of Empires III: Complete Collection (= Age of Empires III + Age of Empires III: The WarChiefs + Age of Empires III: The Asian Dynasties)||v1.14 + v1.06 + v1.03||2.33 GB|
|Age of Empires IV|
|Age of Empires IV||—||—||—|
|Age of Empires: Definitive Edition||Build 38862||(torrent)||8.37 GB|
|Age of Empires II: Definitive Edition||Build 34055||(torrent)||22.1 GB|
|Build 40220||(torrent)||24.6 GB|
|for Other Platforms|
|Age of Empires: The Age of Kings||NDS||reserved||25.5 MB|
|Age of Empires: Mythologies||NDS||reserved||101 MB|
|Age of Empires II: The Age of Kings||PS2||reserved||296 MB|
|Age of Empires Online||—||—||—|
|Age of Mythology|
|Age of Mythology||n/a||n/a|
|Age of Mythology: The Titans|
|Age of Mythology: Extended Edition|
|Age of Mythology: Tale of the Dragon|
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