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This post covers two editions of the book Beginning C# Programming with Unity, MonoDevelop Edition and Visual Studio Edition. You can choose to read the corresponding edition according to the C# language developing tool (MonoDevelop or Visual Studio) you are using or familiar with. It is dedicated to beginners who have never programmed before and planned to use MonoDevelop or Visual Studio to start to learn the development of Unity scripts or standalone applications based on C# language from scratch.
Since it is to use Unity to learn C# programming, that means Beginning C# Programming with Unity assumes that you tend to develop games rather than ordinary programs. As a consequence, the content covered in this book is mainly the basic knowledge part of using C# language to program. Meanwhile, most of the examples it uses are related to how to use Unity to develop games – namely how to write C# scripts in Unity. But please note that, this book is to teach you how to write the functionality scripts used for building the Unity games, rather than how to create a full game from scratch! In other words, if you want to learn the rest of the Unity techniques, you have to choose other books and resources.
Because Beginning C# Programming with Unity is written for beginners only, all materials in this book start with the most fundamental knowledge points, then go further step by step. That is to say, anyone without any programming basis can lay a solid foundation by reading it.
// Download URLs //
|Beginning C# Programming with Unity: MonoDevelop Edition|
|Beginning C# Programming with Unity: Visual Studio Edition|
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