Tag Archives: game development

[v2021.1, v2.4.5] Unity – Currently most popular multi-platform 3D/2D games universal IDE

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Unity (AKA: Unity3D/Unity2D, U3D for short) is currently the most popular multi-platform free game engine developed by Unity Technologies from Denmark (mainly written in C, C++ and C#, and first released in 2005). Users with C# and JavaScript programming experience can get started more quickly.

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[v1.1.1] RPG Maker – Make your own 2D RPGs with ease

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RPG Maker (AKA: RPG Tsukūru, RPGツクール, RPG Tkool) is the most popular 2D RPG games development engine developed by Enterbrain company from Japan. It’s both simple enough for a child and powerful enough for a developer. The whole series mainly includes: RPG Maker 2000, RPG Maker 2003, RPG Maker XP, RPG Maker VX, RPG Maker VX Ace, and RPG Maker MV.

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[v2.3.2, v1.4] GameMaker Studio – Ultimate 2D game IDE for both amateurs and professionals

GameMaker Studio (GMS for short, formerly called: Game Maker, Animo) is a very powerful and popular cross-platform, multi-genre game development engine (GDE)/game creation system (GCS) for both entry-level novices/amateurs and seasoned game development professionals. It was written in Delphi by Mark Overmars from Netherlands and first published in 1999.

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[v7.2, v2021.1] Substance Painter – Gives you all tools you need to texture your 3D assets

Substance Painter is a new-style 3D texture/map painting software, also the latest next-gen game mapping tool, which is mainly used for 3D model and animation making. It includes material drawing tools, particle brushes, rendering materials, material brushes, etc.; integrates the ray tracing renderer in 3D window; can render the most realistic graphic effects for users; and is pretty suitable for rendering synthesis, game making, material mapping, and so on fields.

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Minetest – Free and open-source voxel game engine

When you first launched Minetest, didn’t you think it was just Minecraft? Actually not. Although their interface, style, and gameplay are almost the same, Minetest is essentially a free, open-source and cross-platform voxel game engine (written in C++ and Lua, using the Irrlicht Engine). It was created by Perttu Ahola and first released in 2010, and is now developed by a team of volunteers, with significant contributions from the community. It’s available for Linux-based systems, FreeBSD, Windows, Mac, and Android platforms, and provides an API for users to create their own games and mods written in Lua.

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[v20.3] akeytsu – Edge tool for 3D skinning, rigging and animation

akeytsu is an unconventional but very powerful and reliable 3D skinning, rigging and animation program developed by Nukeygara from France. It’s focused on the game development market, was built to create large volumes of 3D animation with simple toolset, specially designed by and for animators. It can be regarded as a dapper 3D animation edge tool! A lot of animators who have used akeytsu say it’s efficient and fun.

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Unity Game Tutorial: Pinball 3D

Unity Game Tutorial: Pinball 3D is a step-by-step video tutorial created by Octoman for developing a fully functional 3D pinball game with Unity. The whole course consists of 9 sections, 68 lectures; the total video course length is 9 hours and 41 minutes; the video format is MP4, with the source files attached; the language is English. It’s specially made for Unity game development beginners.

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