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Vagrant Story is my only one favorite video game (the originator of Dark Souls and Monster Hunter), I like it so much that I’ve long been preparing to recreate a simplified version of this game using Unity and Blender (just for fun and to implement the game design to my satisfaction). But the game’s model building keeps standing in the way for me. After all, for a person who knows nothing about 3D modeling or drawing, it takes a lot of time and effort to reach a professional modeling level. Not to mention the later character action design, game system design, as well as many other aspects. Fortunately, I found Vagrant Story Tools.