Tag Archives: 3D computer graphics

[v14.1] Modo – Creative 3D modeling, texturing and rendering toolset

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Modo (AKA: The Foundry MODO) is a professional, comprehensive, and flexible 3D modeling, texturing and rendering toolset developed by The Foundry Visionmongers (Foundry for short) from United Kingdom. It integrates advanced polygon subdivision surface, modeling, sculpturing, 3D drawing, animating and rendering in one place, and serves as a comprehensive and complete software solution for many design and creativity links.

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[v7.8] iClone – Fast and real-time 3D animation and rendering software

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iClone is a fast and real-time new generation of 3D animation production and rendering software developed by Reallusion from Taiwan in China. It can help user streamline and simplify the production of 3D animation, and utilize the GPU rendering ability to create unprecedented production efficiency and visual experience. Therefore, it is well-liked by the majority of animation designers.

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Mathematics for 3D Game Programming and Computer Graphics HD PDF

From a professional perspective, Mathematics for 3D Game Programming and Computer Graphics explains the mathematical concepts used in 3D Computer Graphics and game engine that a game developer must master. Compared to the second edition, the third edition expanded on the content, introducing the knowledge for projection, shadow, physics, cloth simulation, and numerical methods. And all chapters have been revised and the shader code has been modified according to the new specifications of the shading language.

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[v2020.0] LightWave 3D – Fast, easy and proven 3D computer graphics software

LightWave 3D (LightWave for short) is a cost-effective 3D animation production software for Windows and Mac operating systems, developed by NewTek in 1990. It is widely used in film, television, game, animation, web page, advertising, printing and many other fields. And it is considered to be one of the few heavyweight 3DCG software in the industry that not only has a long history, but also comes with many successful cases.

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Sculptris – Do advanced digital sculpting like playing with mud

Pixologic claims to be the maker of Sculptris, but actually it had no choice but acquired it in 2010 due to the huge threats from Sculptris, and applied Sculptris’ advantages to ZBrush, so as to maintain the market and position of ZBrush. Otherwise, if Sculptris’ inventor Tomas Pettersson had chosen to stick to go his own way (although that would have been tough) rather than join into the Pixologic team, then this revolutionary software could have quickly eliminated ZBrush. In other words, it was his own shortcomings that killed his invention, not the competition from Pixologic.

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Wings 3D – Powerful yet easy-to-use advanced subdivision modeler

To learn 3D modeling, most people will recommend 3ds Max and Maya these trump-level of 3D computer graphics software to you. But what I want to emphasize again here is – the best may not be the most suitable for you or the one that best meets your needs. For those who are interested in modeling but don’t have much time to learn modeling techniques systematically, it is unwise to choose them. This case, we need a simpler and more user-friendly modeling tool such like Wings 3D.

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