Tag Archives: difficult

Cat Mario 3 – Beautified and enhanced edition of Cat Mario

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Cat Mario 3 is not a successor of the fan-made small indie game Super Mary Cat or Syobon Action (AKA: しょぼんのアクション) developed by Chiku from Japan in 2007, both of which were totally inspired from a Flash game – The Life-Ending Adventure (AKA: 人生オワタの大冒険, The Big Adventure of Owata’s Life). It was developed by Lester (Lest-Soft) in 2014, comes with better graphics. Yet they have the almost identical gameplay and game mode.

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Ultra Assault – Raiden-inspired STG with high difficulty

Ultra Assault is an old, classic Raiden-style 3D flight shooting PC game released in 2003 with multiple high gaming difficulties. AppNee suggests it to Raiden series‘ fan players, you should not miss it.

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[NDS] N+ – Ninja skills challenge

The success of N on Windows as just a small flash game has given rise to its sequel N+ on Nintendo DS platform and N++ on Sony PlayStaion 4. This post is about the second work in this series of games developed by Metanet Software independent game company from Canada – N+ (AKA: N Plus).

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Rogue’s Tale – Incredibly simple but hard dungeon crawling game

Rogue’s Tale is a small 2D A-RPG indie game developed by nibbe. Very high difficulty and time consuming are its two striking features, which also cause it grossly underestimated, but this does not affect the fact it is a superb work with a pretty high playability (such as numerous kinds of dead methods making players impressed).

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Who can reach more than 50 seconds!!! Portable version

Who can reach more than 50 seconds!!! is a very classic and extremity challenge type of small game, which was released in 2010 and became popular all over the world. What it can test or train players is the reaction speed (agility) and memory ability, needs high concentration in the whole progress.

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Ikaruga – Recognized world’s masterpiece of arcade shooter game

Ikaruga (??) is a revolutionary vertical scrolling shooting game, originally released for Sega NAOMI, Dreamcast and Nintendo GameCube in 2001 by Treasure (from Japan), and afterward ported to XBLA (XBox Live Arcade) in 2008 and Windows in 2014 (joined large number of new elements, shown in a brand-new face).

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