Tag Archives: tutorial book

Head First HTML5 Programming HD PDF

This article along with all titles and tags are the original content of AppNee. All rights reserved. To repost or reproduce, you must add an explicit footnote along with the URL to this article!
Any manual or automated whole-website collecting/crawling behaviors are strictly prohibited.
Any resources shared on AppNee are limited to personal study and research only, any form of commercial behaviors are strictly prohibited. Otherwise, you may receive a variety of copyright complaints and have to deal with them by yourself.
Before using (especially downloading) any resources shared by AppNee, please first go to read our F.A.Q. page more or less. Otherwise, please bear all the consequences by yourself.
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.

HTML5 has already won the Web standards war and been supported by all web browsers. If you want to create a website or web application that is dynamic, interactive, data-rich and interconnected, then you need to use the latest HTML5 technologies to do it, such as geolocation, video, 2D rendering, Web storage, Web worker threads, etc. Head First HTML5 Programming is a definitive guide to HTML5, front-end developers from beginners to experienced veterans can benefit from it.

Continue reading Head First HTML5 Programming HD PDF

Cross-Platform Desktop Applications: Using Electron and NW.js HD PDF

JavaScript used to be just a scripting language running in the browser’s sandbox environment. Since the release of Node.js in 2009, JavaScript has show extraordinary talents on the server side, the Internet of Things, mobile native application development, and even desktop application development. In the past, to develop desktop applications, we need to learn the exclusive programming languages and development frameworks for different platforms, which not only costs a lot, but also takes a lot of time to make a desktop application that supports and is compatible with multiple OS platforms, and basically needs to be implemented by different teams for different platforms.

Continue reading Cross-Platform Desktop Applications: Using Electron and NW.js HD PDF

If some download link is missing, and you do need it, just please send an email (along with post link and missing link) to remind us to reupload the missing file for you. And, give us some time to respond.
If there is a password for an archive, it should be "appnee.com".
Most of the reserved downloads (including the 32-bit version) can be requested to reupload via email.

Compilers: Principles, Techniques, and Tools HD PDF

Compilation principle is an important and professional course for computer majors, also one of the most difficult and challenging courses to learn. It aims at introducing the general principles and basic methods of compiler construction, and studying how to develop computer programs more efficiently so as to reduce the threshold of programming. In this age of highly developed IDEs, why should programmers learn the principles of compilation? In fact, the principle of compilation permeates every aspect of the daily programming work. Therefore, learning the principles of compilation can help you better understand computer programs and provide a solid foundation for your future development.

Continue reading Compilers: Principles, Techniques, and Tools HD PDF

Building an FPS Game with Unity HD PDF

After selecting Building a Game with Unity and Blender for me to formally learn to use Unity to develop my own ARPG-like game, I also selected Building an FPS Game with Unity as the second tutorial book to be read, with which I intended to try to develop a FPS-like game of my own too. But the latter is not to develop the game itself, but to further learn to use Unity and apply the newly acquired skills to the development of my games as much as possible.

Continue reading Building an FPS Game with Unity HD PDF

Introduction to Game Design, Prototyping, and Development HD PDF, AZW3

Game development and production is not only a craft, but also a lot of people’s dream. But the difficulties we have to face in order to master it are often daunting. When you are wandering around the front door of game production and at a loss, Introduction to Game Design, Prototyping, and Development can help you clarify your direction and lay a solid foundation from both theoretical and practical aspects.

Continue reading Introduction to Game Design, Prototyping, and Development HD PDF, AZW3

Microsoft Excel Bible series all in one

Microsoft Excel is the powerful, widely used and most popular spreadsheet software. Almost every computer user should use it sometime, meanwhile it is also a relatively complex software to use.

Continue reading Microsoft Excel Bible series all in one