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GameGuru is a foolproof game engine made by The Game Creators from United Kingdom, specially developed for players, programmers or designers/artists who have no programming basis but want to create their own complete 3D games with ease and pleasure.
Continue reading [v2020.05.05] GameGuru – Non-technical, fun and easy to use game maker
After selecting Building a Game with Unity and Blender for me to formally learn to use Unity to develop my own ARPG-like game, I also selected Building an FPS Game with Unity as the second tutorial book to be read, with which I intended to try to develop a FPS-like game of my own too. But the latter is not to develop the game itself, but to further learn to use Unity and apply the newly acquired skills to the development of my games as much as possible.
Continue reading Building an FPS Game with Unity HD PDF
FPS Creator (FPSC for short, now called FPS Creator Classic = FPS Creator X9) is a classic and foolproof First Person Shooter game engine bringing stunning visuals. It was developed by The Game Creators in 2008, then it changed its name to FPS Creator Classic in 2016 and was released as a free and fully open-source project with many model packs on GitHub. As a result, FPS Creator X10 became its final version update, which should be the predecessor of GameGuru.
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Medal of Honor: Airborne is a first-person shooter game set in World War II, developed by EA (Electronic Arts) using the Unreal Engine 3 in 2007. We can say that it has redefined the meaning of the popular WWII type of FPS games. Also, it’s the first work in this classic game series that landed on home game consoles and mobile phone platforms.
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