Category Archives: [ eBook ]

We only share the bestselling e-books with pretty high quality.

Visual Basic 6 Bible Scanned PDF

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Visual Basic is a visual programming environment developed by Microsoft for Windows. Since its introduction in 1998, it has been popular with both professional programmers and programming enthusiasts thanks to its ease of use and practicality, and still has enduring popularity today. At the same time, as the third-generation event-driven programming language, Visual Basic can be said to be the programming language with the largest number of users in the world.

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How to Win Friends and Influence People HD PDF, EPUB, DJVU

Dale Carnegie is the pure and pute father of all the sciences of success. As a matter of fact, many succeeding books about success science or chicken soup for the soul originated from his masterpieces. How to Win Friends and Influence People is one of Carnegie’s inspirational classics – success science education books, published in 1936. It is the world’s first book on success science, can be said to be a miracle in the history of human publishing, and the “bible” for social contact and communication. In short, it’s the world’s best-selling, most classic, and most practical reference book for being a good personal & social people.

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Mathematics for 3D Game Programming and Computer Graphics HD PDF

From a professional perspective, Mathematics for 3D Game Programming and Computer Graphics explains the mathematical concepts used in 3D Computer Graphics and game engine that a game developer must master. Compared to the second edition, the third edition expanded on the content, introducing the knowledge for projection, shadow, physics, cloth simulation, and numerical methods. And all chapters have been revised and the shader code has been modified according to the new specifications of the shading language.

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Building an FPS Game with Unity HD PDF

After selecting Building a Game with Unity and Blender for me to formally learn to use Unity to develop my own ARPG-like game, I also selected Building an FPS Game with Unity as the second tutorial book to be read, with which I intended to try to develop a FPS-like game of my own too. But the latter is not to develop the game itself, but to further learn to use Unity and apply the newly acquired skills to the development of my games as much as possible.

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Building a Game with Unity and Blender HD PDF, EPUB

After comparing Sams Teach Yourself, Unity Game Development in 24 Hours and Building a Game with Unity and Blender these two books, I finally decided to select the latter as the successor to Unity’s official tutorial “TANKS!” and the first official ebook for me to formally and systematically learn Unity game development. The reason is simple: this book is very thin (with only 250 pages); there is only one game development case throughout the entire book, and the game is of type A-RGP that I urgently need to learn about.

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Introduction to Game Design, Prototyping, and Development HD PDF, AZW3

Game development and production is not only a craft, but also a lot of people’s dream. But the difficulties we have to face in order to master it are often daunting. When you are wandering around the front door of game production and at a loss, Introduction to Game Design, Prototyping, and Development can help you clarify your direction and lay a solid foundation from both theoretical and practical aspects.

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Sams Teach Yourself, Unity Game Development in 24 Hours HD PDF, EPUB, MOBI, AZW3

As I was studying Unity game development, I found the official video tutorials extremely confusing and not suitable for real beginners. So I searched for Unity related tutorial books around and found Sams Teach Yourself, Unity Game Development in 24 Hours. Because I was very impressed with the books in the Sams Teach Yourself series, I finally chose this book as part of the next stage of learning Unity. Hopefully after that I could officially start my game development mission.

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