Tag Archives: texture maker

[v10.1] Substance Designer – Ultimate 3D material authoring & scan processing tool

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Substance Designer is a world-renowned, currently the most ideal, new generation of 3D texture/material design & production software, and the ultimate 3D material creation and scanning processing tool. Meanwhile, it is also the first tool that is able to mix bitmaps, vectors and other elements together to create complex maps. In fact, it has been used by many game companies, and is fully compatible with all the popular 3DCG software and game engines at present.

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[v5.2, v4.4] TexturePacker – Create sprite sheets for your games or websites

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Making multiple small images spliced into a large one (sprites sheet), for game development, this can save the storage space and loaded memory that texture images require in game; for web design, this (CSS sprites) can greatly reduce the images loading frequency and time, so as to make web pages load faster. If you want to use Photoshop to do this, that’s too stupid and inefficient. Or if you gave Zwoptex up, then it’s time to turn to this TexturePacker from Germany.

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[v2.2] Seamless Texture Creator – Generate seamless texture with one click

The same as bump mapping, normal mapping and displacement mapping, seamless mapping also belongs to one of the technical means of realizing object visualization in three-dimensional mapping. Unlike others, seamless textures are usually used to represent the background in various scenes, such as the repeated pattern of wall, repeated ground tiles (ground of street), as well as many other places with the nature of repetition. That is, your textures can be repeated indefinitely without seeing any obvious seams between them.

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[v3.0.15, v3.0.8] PixPlant – Quickly create seamless 3D textures and maps from photos

PixPlant is a smart texturing program that can quickly transform a plain photo into high-quality and seamless repeating 3D textures and maps. It can be run as a standalone application or as a plugin for Photoshop, and is great for 3D rendering maps, Photoshop seamless texture background stitching, and more.

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[v4.2.2] ShaderMap – Generate normal maps from textures and 3D models

ShaderMap is a professional and powerful normal map generating/baking/converting (from 3D models and textures) tool for Windows, free for non commercial use. In ShaderMap, users can choose the original materials as need, from which the program will automatically generate the ordinary, mirrored, displaced maps, the one covered by ambient light, and other types of maps.

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