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Super Mario Bros. 3: Mario Forever (AKA: Super Mario Forever) is a series of freeware remake games of the classic and old Super Mario Bros. video game for PC, which has become a famous and must-play clone work for so many Super Mario fans.
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Super Mario 3D World (スーパーマリオ 3Dワールド) is a 3D action puzzle game work exclusively for Wii U platform (released in 2013) in the Super Mario series. It mainly drew lessons from the classic stages of Super Mario Bros. 2/Super Mario USA on NES console (released in 1988) and the gameplay of Super Mario 3D Land on 3DS console (released in 2011).
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No Man’s Sky is a sandbox-based space exploration game, loved by gamers for its high degree of freedom and large map structure, but also received numerous bad reviews for its poor playability. In particular, the maps of galaxy and the scenes of planets in game are not preset, but randomly generated. Players need to explore, fight, trade and survive in this nearly infinite universe (containing 18,446,744,073,709,551,616 stars).
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As Nintendo‘s first Mario game specially developed for iOS platform (rather than just a parkour edition of SMB, developed using the free Unity game engine), Super Mario Run also became the second annual topic of mobile game after Pokémon Go. In a sense, Super Mario Run is a bit similar to Square Enix‘s famous but abandoned “GO” series of mobile games. They both, in the premise of keeping the original game art style and basic settings, were specially optimized for mobile devices, and simplified the game operation, in order to attract more new junior players.
Continue reading [v3.0] Super Mario Run – First Mario game for mobile platform →
Hello Mario Engine (formerly called Hello’s Mario Engine, Hello Engine) is a feature-packed, fully-documented, easy-to-use Super Mario game engine for GameMaker: Studio, developed by Hello Fangaming from MFGG (Mario Fan Games Galaxy) in 2007. It enables anyone to make a Mario game with ease. Even better, it’s free and open-source (under the new BSD License), which means you can make whatever you want with this engine, without any restrictions.
Continue reading Hello Mario Engine – Anyone can make a Mario game as easy as 1-2-3 →
Mario Editor is the latest, free Mario game platformer/level editor created by Hello Fangaming in 2016, using the GameMaker: Studio game engine. Meanwhile, it’s also the successor of the Super Mario Bros: Game Master, and serves as the celebration of the 10th anniversary of the famous and popular open-source project: Hello Mario Engine.
Continue reading Mario Editor – Easily build Mario Bros. levels within minutes →
Super Mario Bros. X (SMBX for short) is a very popular unofficial fan-made game made by Redigit (Andrew Spinks – also the creator of Terraria), now owned and managed by the SMBX Forums leaders. SMBX2 (AKA: SMBX 2.0, full name: Super Mario Bros X2, Super Mario Bros. X 2.0) is an open-source expansion of the original SMBX developed by Horikawa Otane from Japan, using LunaLua and PGE Editor.
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